Quantities & SI Units
Every mechanics problem is built from a small set of measurable quantities. Knowing which are vectors, which are scalars, and which units they carry is the groundwork everything else in the course rests on.
Scalar and vector quantities
Mechanics describes how objects move and why, and every quantity you use to do that falls into one of two families. A scalar quantity has a size (magnitude) but no direction — mass, time, speed, distance and energy are all scalars. A vector quantity has both a magnitude and a direction — displacement, velocity, acceleration, force and momentum are all vectors. Confusing the two is one of the most common sources of error in the whole course, because everyday language often blurs a distinction mechanics insists on.
Distance is the total length of path travelled — a scalar, always positive, always increasing while something moves. Displacement is the straight-line change in position from start to finish, together with a direction — a vector, which can be negative or even zero if you end up back where you started. The same distinction separates speed (scalar, how fast) from velocity (vector, how fast and which way). A runner who completes one lap of a 400 m track has travelled a distance of 400 m but has a displacement of 0 m.
Vectors are written in a few ways in this course: as a bold or underlined letter ($\mathbf{v}$ or $\underline{v}$), as a magnitude with a stated direction ("$5\ \text{m s}^{-1}$ due north"), or — once you meet them properly — in component form using $\mathbf{i}$ and $\mathbf{j}$. For now, the key habit is to ask of every quantity: does direction matter here? If yes, it is a vector, and a sign or a stated direction is part of a complete answer, not an optional extra.
The SI base units used in mechanics
Every quantity in mechanics is built from three base SI units:
Everything else — velocity, acceleration, force, momentum, energy — is a derived unit, built by combining these three according to how the quantity is defined.
Newton's second law, met properly in a later lesson, states $F = ma$. A force of one newton is defined as exactly the force needed to give a mass of $1\ \text{kg}$ an acceleration of $1\ \text{m s}^{-2}$. That is why $\text{N} = \text{kg m s}^{-2}$ — the unit is not arbitrary, it falls straight out of the defining equation.
Deriving units from a formula
If you are ever unsure of a quantity's units, substitute the SI units of the quantities on the right-hand side of its defining formula and simplify. This works for any formula, however unfamiliar.
Converting units
Exam questions mix units freely — speeds in $\text{km h}^{-1}$, masses in grams, distances in centimetres — and every formula in this course expects SI units. Converting first, before substituting into any formula, avoids errors that are otherwise very easy to make.
Worked example 1
Dividing by $3.6$ converts $\text{km h}^{-1}$ directly to $\text{m s}^{-1}$, since $1000 \div 3600 = \tfrac{1}{3.6}$. Here $108 \div 3.6 = 30\ \text{m s}^{-1}$, matching the longer working above. Multiply by $3.6$ to go the other way.
Worked example 2
Worked example 3
This kind of derivation — reducing a named unit like the watt or the joule back to $\text{kg}$, $\text{m}$ and $\text{s}$ — is called dimensional analysis. It is a genuine check you can run on any formula you are unsure of: if the units on both sides do not match, the formula is wrong, however plausible it looks.
Substituting values into a formula before converting to SI units is the single most common error here — a speed left in $\text{km h}^{-1}$ or a mass left in grams will silently make every later answer wrong by a factor of $1000$ or $3.6$. Convert everything to kilograms, metres and seconds as the very first step, before any other working.
Check yourself
(a) Convert $54\ \text{km h}^{-1}$ to $\text{m s}^{-1}$. (b) State whether acceleration is a scalar or a vector, and explain why in one sentence.
(a) $54 \div 3.6 = 15\ \text{m s}^{-1}$.
(b) Acceleration is a vector: it is the rate of change of velocity, and velocity itself has a direction, so a change in velocity — speeding up, slowing down or turning — is described by both a size and a direction.